Fix platform aspect ratio not applying in gallery view#3083
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…reflects new ratio immediately Co-authored-by: gantoine <[email protected]>
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[WIP] Fix game covers aspect ratio in Platform viewer
Fix platform aspect ratio not applying in gallery view
Mar 8, 2026
gantoine
approved these changes
Mar 8, 2026
Greptile SummaryThis PR fixes a one-line bug where changing a platform's cover aspect ratio via
Confidence Score: 5/5
Sequence DiagramsequenceDiagram
participant User
participant PlatformInfoDrawer
participant platformApi
participant romsStore
participant platformsStore
participant GalleryView
User->>PlatformInfoDrawer: selects new aspect ratio
PlatformInfoDrawer->>platformApi: updatePlatform({ ...platform, aspect_ratio })
platformApi-->>PlatformInfoDrawer: success
PlatformInfoDrawer->>romsStore: currentPlatform.aspect_ratio = selectedOption.name
PlatformInfoDrawer->>platformsStore: update(currentPlatform) ← NEW LINE
GalleryView->>platformsStore: getAspectRatio() → get(platformId).aspect_ratio
platformsStore-->>GalleryView: updated aspect ratio (was stale before fix)
GalleryView->>User: re-renders covers with correct aspect ratio
Last reviewed commit: 3384e18 |
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Changing a platform's cover aspect ratio had no effect in the Platform gallery view, even though it correctly applied on the home screen. The home screen worked because
galleryView.getAspectRatio()resolves aspect ratio viaplatformsStore.get(platformId)— butsetAspectRatio()inPlatformInfoDraweronly mutatedromsStore.currentPlatform, leavingplatformsStorestale.Change
PlatformInfoDrawer.vue—setAspectRatio(): After updatingcurrentPlatform.value.aspect_ratio, also callplatformsStore.update(currentPlatform.value)to keep the platforms store in sync. This is the same pattern already used byupdatePlatform()in the same file.Original prompt
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