fix: ensure rom installation paths are initialized correctly upon import#24
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gantoine merged 1 commit intorommapp:mainfrom Sep 6, 2024
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Fixes rommapp#11 Ensures that paths are correctly initialized upon initial library imports. This makes this library plugin compatible with the Installation Status Updater plugin.
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This is bad practice for the romm app, the paths for n64 should look like this: Can you try using these paths for n64 games and report back? The code itself looks fine but I want to make sure the behaviour works as expected with proper platform mapping. |
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Sure, I agree that the directory I'm using isn't correct; I'm potentially looking at migrating from EmuLibrary to this and just created a single folder during my exploratory testing. Will report back shortly. |
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@gantoine Here you go, on a different machine this time but here's the same sort of thing with better directory path mappings: |
gantoine
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Sep 6, 2024
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@gantoine Hate to ask, but any idea when this fix will be released? |
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Fixes #12
Currently when roms are imported the installation path of each game is incorrectly set to the root destination path of the emulator path mapping. A rom entry is also created with another incorrect path - this path differs from the actual path that is later assigned upon rom install. This behavior conflicts with the Installation Status Updater plugin and causes all imported roms to be marked as installed if the root destination path contains at least one file at import time.
This PR ensures that both installation and rom paths are correctly initialized on initial library import. This fixes compatibility with the Installation Status Updater plugin.
Configured mappings:

Paths on import:

Paths post install:
