Refactor native video decoder for code reuse#7641
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Wumpf
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well threaded in 😁
We're starting to see a nice hierarchy of decoder wrangling logic. Let's hope we don't regret this and have to add holes through these nice abstractions, but so far I'm very optimistic on that!
| impl NativeDecoder { | ||
| pub fn new( | ||
| debug_name: String, | ||
| sync_decoder: Box<dyn re_video::decode::SyncDecoder + Send>, |
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found it odd at first that all NativeDecoders host a SyncDecoder internally. But from the looks of it this gonna hold up at least for a a few weeks 😁 this is what we're dealing with :)
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Changes in snapshot images should be pixel-alignment improvements thanks to * emilk/egui#7710 --- ## egui changelog ### ⭐ Added * Add `Plugin::on_widget_under_pointer` to support widget inspector [#7652](emilk/egui#7652) by [@juancampa](https://github.com/juancampa) * Add `Response::total_drag_delta` and `PointerState::total_drag_delta` [#7708](emilk/egui#7708) by [@emilk](https://github.com/emilk) ### 🔧 Changed * Improve accessibility and testability of `ComboBox` [#7658](emilk/egui#7658) by [@lucasmerlin](https://github.com/lucasmerlin) ### 🐛 Fixed * Fix `profiling::scope` compile error when profiling using `tracing` backend [#7646](emilk/egui#7646) by [@PPakalns](https://github.com/PPakalns) * Fix edge cases in "smart aiming" in sliders [#7680](emilk/egui#7680) by [@emilk](https://github.com/emilk) * Hide scroll bars when dragging other things [#7689](emilk/egui#7689) by [@emilk](https://github.com/emilk) * Prevent widgets sometimes appearing to move relative to each other [#7710](emilk/egui#7710) by [@emilk](https://github.com/emilk) * Fix `ui.response().interact(Sense::click())` being flakey [#7713](emilk/egui#7713) by [@lucasmerlin](https://github.com/lucasmerlin) ## eframe changelog * Fix jittering during window resize on MacOS for WGPU/Metal [#7641](emilk/egui#7641) by [@aspcartman](https://github.com/aspcartman) * Make sure `native_pixels_per_point` is set during app creation [#7683](emilk/egui#7683) by [@emilk](https://github.com/emilk) --------- Co-authored-by: Lucas Meurer <[email protected]> Co-authored-by: lucasmerlin <[email protected]>
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What
This refactors the native decoder so that we can easily slot in a different native decoder (ffmpeg!).
The innermost trait is now
SyncDecoderwhich gets pushed a chunk, and blocks while producing frames (or errors). Around that is anAsyncDecoderthat runs theSyncDecoderon a background thread to produce a non-blocking interface.Finally in
re_rendererthere is theNativeDecoderthat wrapsSyncDecoderand handles texture uploads.There is a lot of code moved, but very little code actually changed. It's just another layer of abstraction introduced.
Checklist
mainbuild: rerun.io/viewernightlybuild: rerun.io/viewerCHANGELOG.mdand the migration guideTo run all checks from
main, comment on the PR with@rerun-bot full-check.