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sdk-pythonPython logging APIPython logging API🔺 re_rendererrendering, graphics, GPUrendering, graphics, GPU😤 annoyingSomething in the UI / SDK is annoying to useSomething in the UI / SDK is annoying to use
Description
Describe the annoyance
Trying to log a .ply mesh file using the log_mesh_file but there is only support for obj/glb
Expected behavior
There should be a way to log a .ply file via log_mesh_file without needing to load the file and use log_mesh or converting the .ply file into a obj/glb format
Your goals
Trying to log a colored mesh along with bounding 3d bounding boxes/camera/images/depths
Desktop (please complete the following information):
- OS: macOS 13.2.1 M1 Pro
Additional context
related to #1570 because there is no ply file support, had to load in the mesh using trimesh and use log_mesh instead
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sdk-pythonPython logging APIPython logging API🔺 re_rendererrendering, graphics, GPUrendering, graphics, GPU😤 annoyingSomething in the UI / SDK is annoying to useSomething in the UI / SDK is annoying to use