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enhancementNew feature or requestNew feature or requestuiconcerns graphical user interfaceconcerns graphical user interface
Description
Currently, a space view has a single category that is determined once at creation.
It governs what the space view looks like/how it's renderer and how interaction works with it. Additionally, it imposes restrictions on which Entities can be added (we compute a list of categories from each).
The category is determined either by user interaction on creating it or (more common?) by being automatically created through a heuristic.
There are are many cases where it may make sense to choose a different space view after the fact, most prominently Tensor & Spatial view.
There are a lot of open questions related to this, some of which touch on other issues:
- what happens with entities that can no longer or only partially be displayed? How to indicate this?
- how flexible does each category need to be?
- Should 2d & 3d become separate categories again, or stay together in the "spatial" category
- How well integrated should space views be into each other - e.g. is there ever a meaningful way to display a time series in a 3d context? If yes how if no why not.
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enhancementNew feature or requestNew feature or requestuiconcerns graphical user interfaceconcerns graphical user interface