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* Update workflows/build.yml Fix temporarily testdemos * Fix compiler warnings * Fixed a bug in spectator move with no apply friction when stopped * Update build.yml * Add support IN_RUN key for +speed button in spectator/noclip and walk moves Add cheat impulse for enable Noclip with air accelerate * try fix a crash due to the deletion of an item in an unusual way related rehlds#870, rehlds#752, rehlds#924, rehlds#957 * Extend KickBack functionalities (rehlds#980) --------- Co-authored-by: s1lentq <[email protected]> Co-authored-by: Francisco Muñoz <[email protected]>
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This modification extends the usage and hooking of the
CBasePlayerWeapon::KickBackfunction which handles recoil control. In summary, the changes made were:KickBackparams expanded: You can not force a lateral or up max angle value, or force a direction change probability.By the mentioned points:
KickBack. All other weapons just punches vertically, soKickBackneeded a readjustment for those basic cases.