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Update studio.h constants#898

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s1lentq merged 3 commits intorehlds:masterfrom
dystopm:bonetransform_magicnum
Nov 28, 2023
Merged

Update studio.h constants#898
s1lentq merged 3 commits intorehlds:masterfrom
dystopm:bonetransform_magicnum

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@dystopm dystopm commented Nov 26, 2023

  • Updated studio.h header using ReHLDS files:
    • Limits increased according to engine ones
    • Added missing structures (in case of)
  • g_pBoneTransform size using magic number changed to a defined number

- Updated studio.h header, limits increased according to engine ones, added missing structures (in case of)
@s1lentq s1lentq merged commit f882e81 into rehlds:master Nov 28, 2023
@dystopm dystopm deleted the bonetransform_magicnum branch August 13, 2024 01:31
yohimik pushed a commit to yohimik/ReGameDLL_CS that referenced this pull request Jun 5, 2025
* Update studio.h file, magic number change
- Updated studio.h header, limits increased according to engine ones, added missing structures (in case of)
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