Fix incorrect 3rd camera player death animations when frozen.#815
Merged
s1lentq merged 2 commits intorehlds:masterfrom Mar 31, 2023
deprale:fix_frozenbots
Merged
Fix incorrect 3rd camera player death animations when frozen.#815s1lentq merged 2 commits intorehlds:masterfrom deprale:fix_frozenbots
s1lentq merged 2 commits intorehlds:masterfrom
deprale:fix_frozenbots
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Hopefully this is the right place to fix it lol.
Contributor
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I realized it some years ago, and I fixed by the way you said in amxx. but, of course, it will be a good addition to have it by default on regamedll |
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Player dies with FL_FROZEN flag set
unfixed.mp4
fixed
fixed.mp4
edit:
granted, this can also be fixed with amxx itself, just reset FL_FROZEN on pre playerkilled, and there's no default weapon that freezes you (at least in cstrike), and a good coder would just remove that flag on death, but maybe it would be better to take care of that straight from regamedll?
Can map triggers set this flag to players? If yes, wouldn't it make sense to remove this flag on player killed?
Please share your thoughts.