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Implement rh_get_client_connect_time() native#259

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s1lentq merged 2 commits intorehlds:masterfrom
FEDERICOMB96:Implement-rh_get_client_connect_time()-native
Mar 31, 2023
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Implement rh_get_client_connect_time() native#259
s1lentq merged 2 commits intorehlds:masterfrom
FEDERICOMB96:Implement-rh_get_client_connect_time()-native

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@RauliTop
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RauliTop commented Oct 7, 2022

Please merge this @wopox1337

@WaLkZa
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WaLkZa commented Nov 18, 2022

@s1lentq merge it, please :)

@FEDERICOMB96
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Bump. @s1lentq or @wopox1337 can you merge it? Please

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Native hasn't errors? judging by the description of the documentation

@s1lentq s1lentq merged commit 7be36cc into rehlds:master Mar 31, 2023
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Native hasn't errors? judging by the description of the documentation

[En]
Sorry for my English, I'm not very good at writing in this language.
I have been testing this build for 10 months without errors. This native returns the time in seconds that the player has been on the server. Here an example.

[Es]
Perdón por mi inglés, no soy muy bueno escribiendo en este idioma.
He estado probando esta compilación durante 10 meses sin errores. Este nativo devuelve el tiempo en segundos que el jugador ha estado en el servidor. Aquí un ejemplo.

image

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5 participants