Skip to content

feat: Customize Retry Initial Packet behavior #2

@gaukas

Description

@gaukas

It is implementation-specific that when the server is not responding to QUIC Initial Packets carrying ClientHello messages, how often does the QUIC client retry by sending a new Initial Packet with a greater (by how many?) Packet Number, as well as how many retry will be made in total before the client gives up.

This could be trivially fingerprint-able and should be considered in designing a QUIC parrot.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions