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@jmpnop jmpnop commented Nov 17, 2025

Fixes two critical memory leaks in MPS (Metal Performance Shaders) allocator that cause out-of-memory crashes during long training runs on Apple Silicon.

Issues Fixed

Closes #105839
Closes #145374

Problem

Bug #1: emptyCache() incomplete implementation

  • After GPU synchronization, torch.mps.empty_cache() only freed buffers in available_buffers
  • Buffers in buffers_pending_free were never freed, accumulating indefinitely
  • Impact: ~150MB leaked per training step → 419GB over typical training run

Bug #2: buffers_pending_free designed but never implemented

  • Data structure documented in header with full design spec
  • Consumer code (freeInactiveBuffers()) written
  • Producer code never implemented - buffers never added to pending list
  • All buffers went to available_buffers regardless of retainCount

Solution

Fix #1: Complete emptyCache() Implementation (1 line)

File: aten/src/ATen/mps/MPSAllocator.mm:450

After GPU synchronization in release_cached_buffers(), call freeInactiveBuffers() to free buffers whose retainCount dropped to 1.

m_mutex.lock();
freeInactiveBuffers();  // ← Added
// Free all cached blocks...

Fix #2: Implement buffers_pending_free Mechanism (17 lines)

File: aten/src/ATen/mps/MPSAllocator.mm:305-333, 686-708

Part A: Route buffers based on retainCount

In free_buffer(), check retainCount and route accordingly:

  • retainCount > 1buffers_pending_free (GPU still using)
  • retainCount == 1available_buffers (ready for reuse)

Part B: Complete the lifecycle

In freeInactiveBuffers(), move freed buffers to available_buffers instead of calling free_buffer() recursively.

Testing

Manual Testing

Tested with long-running transformer training (FLAN-T5-XL, 2.8B parameters):

Before fixes:

Step   1: Memory 43.5 GB
Step 100: Memory 111.8 GB (+68GB)
Step 200: Memory 112.8 GB (+69GB)
Step 485: Memory 118.9 GB (+75GB)
→ Crashes with OOM around step 500-800

After fixes:

Step   1: Memory 43.5 GB
Step 100: Memory 95 GB (stable)
Step 200: Memory 97 GB (stable)
Step 500: Memory 99 GB (stable)
→ Training completes successfully

Reproduction

Long training runs on Apple Silicon with MPS backend:

import torch

model = torch.nn.Transformer(d_model=512, nhead=8).to('mps')
for epoch in range(100):
    for batch in range(1000):
        x = torch.randn(32, 128, 512, device='mps')
        output = model(x, x)
        loss = output.sum()
        loss.backward()

        # Before fix: memory grows indefinitely
        # After fix: memory stays flat
        if batch % 100 == 0:
            torch.mps.synchronize()
            torch.mps.empty_cache()  # Now actually works!

Impact

Checklist

  • Code changes
  • Tested manually with long training run
  • Unit tests (if applicable)
  • Documentation (code comments explain fix)
  • Commit message follows guidelines

Related Issues/PRs

Notes

These bugs affect all long-running training on Apple Silicon MPS, not just LSTMs. The fixes implement the originally intended design documented in the header file but never completed.

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pytorch-bot bot commented Nov 17, 2025

🔗 Helpful Links

🧪 See artifacts and rendered test results at hud.pytorch.org/pr/167940

Note: Links to docs will display an error until the docs builds have been completed.

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@pytorch-bot pytorch-bot bot added the release notes: mps Release notes category label Nov 17, 2025
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linux-foundation-easycla bot commented Nov 17, 2025

CLA Not Signed

@mikaylagawarecki mikaylagawarecki added the triaged This issue has been looked at a team member, and triaged and prioritized into an appropriate module label Nov 19, 2025
@jmpnop jmpnop force-pushed the fix-mps-memory-leaks branch from e3e63eb to 9b63e10 Compare November 19, 2025 06:37
Two critical bugs fixed:

1. emptyCache() doesn't free pending buffers after synchronization
   - After GPU sync, buffers in buffers_pending_free were never freed
   - Added freeInactiveBuffers() call to complete cleanup

2. buffers_pending_free mechanism designed but never implemented
   - Data structure documented but producer code missing
   - Implemented retainCount check in free_buffer()
   - Complete lifecycle: pending → available when GPU done

Impact: Eliminates ~150MB/step memory leak in long training runs

Fixes pytorch#105839
Fixes pytorch#145374
@jmpnop jmpnop force-pushed the fix-mps-memory-leaks branch from 9b63e10 to af79a17 Compare November 19, 2025 07:08
m0nas and others added 3 commits November 30, 2025 07:07
The original fix only called freeInactiveBuffers() from emptyCache().
This left buffers_pending_free accumulating indefinitely during training,
causing 150MB/step memory leaks that eventually crash the system.

Now freeInactiveBuffers() is called in the allocation path when a free
buffer isn't found, ensuring pending buffers are regularly processed
without requiring explicit empty_cache() calls from user code.
Add CMAKE_POLICY_VERSION_MINIMUM=3.5 to suppress deprecation warnings
when building with CMake 4.x on macOS.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <[email protected]>
@jmpnop jmpnop force-pushed the fix-mps-memory-leaks branch from 2a9bcff to 7319321 Compare November 30, 2025 22:20
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