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[CustomOp] Fix lifetime semantics #100114
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This PR makes a CustomOp live forever. The motivation for it living forever is that: 1. It doesn't matter to a user if it lives forever or not 2. it is a higher-level abstraction over OpOverload, and OpOverload assumes that OpOverload lives forever. The only place where it matters that CustomOp lives forever is testing: I don't want to generate random names for my CustomOp objects. To resolve the testing problem, This PR adds a CustomOp._destroy() that clears all the C++ state, including the OpOverloadPacket, that is associated with the CustomOp object. Test Plan: - existing tests [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/100114
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This PR makes a CustomOp live forever. The motivation for it living forever is that: 1. It doesn't matter to a user if it lives forever or not 2. it is a higher-level abstraction over OpOverload, and OpOverload assumes that OpOverload lives forever. The only place where it matters that CustomOp lives forever is testing: I don't want to generate random names for my CustomOp objects. To resolve the testing problem, This PR adds a CustomOp._destroy() that clears all the C++ state, including the OpOverloadPacket, that is associated with the CustomOp object. Test Plan: - existing tests [ghstack-poisoned]
zou3519
added a commit
that referenced
this pull request
Apr 26, 2023
This PR makes a CustomOp live forever. The motivation for it living forever is that: 1. It doesn't matter to a user if it lives forever or not 2. it is a higher-level abstraction over OpOverload, and OpOverload assumes that OpOverload lives forever. The only place where it matters that CustomOp lives forever is testing: I don't want to generate random names for my CustomOp objects. To resolve the testing problem, This PR adds a CustomOp._destroy() that clears all the C++ state, including the OpOverloadPacket, that is associated with the CustomOp object. Test Plan: - existing tests ghstack-source-id: 135ca29 Pull Request resolved: #100114
ezyang
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Apr 27, 2023
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sgtm
This PR makes a CustomOp live forever. The motivation for it living forever is that: 1. It doesn't matter to a user if it lives forever or not 2. it is a higher-level abstraction over OpOverload, and OpOverload assumes that OpOverload lives forever. The only place where it matters that CustomOp lives forever is testing: I don't want to generate random names for my CustomOp objects. To resolve the testing problem, This PR adds a CustomOp._destroy() that clears all the C++ state, including the OpOverloadPacket, that is associated with the CustomOp object. Test Plan: - existing tests [ghstack-poisoned]
This PR makes a CustomOp live forever. The motivation for it living forever is that: 1. It doesn't matter to a user if it lives forever or not 2. it is a higher-level abstraction over OpOverload, and OpOverload assumes that OpOverload lives forever. The only place where it matters that CustomOp lives forever is testing: I don't want to generate random names for my CustomOp objects. To resolve the testing problem, This PR adds a CustomOp._destroy() that clears all the C++ state, including the OpOverloadPacket, that is associated with the CustomOp object. Test Plan: - existing tests [ghstack-poisoned]
This PR makes a CustomOp live forever. The motivation for it living forever is that: 1. It doesn't matter to a user if it lives forever or not 2. it is a higher-level abstraction over OpOverload, and OpOverload assumes that OpOverload lives forever. The only place where it matters that CustomOp lives forever is testing: I don't want to generate random names for my CustomOp objects. To resolve the testing problem, This PR adds a CustomOp._destroy() that clears all the C++ state, including the OpOverloadPacket, that is associated with the CustomOp object. Test Plan: - existing tests [ghstack-poisoned]
This PR makes a CustomOp live forever. The motivation for it living forever is that: 1. It doesn't matter to a user if it lives forever or not 2. it is a higher-level abstraction over OpOverload, and OpOverload assumes that OpOverload lives forever. The only place where it matters that CustomOp lives forever is testing: I don't want to generate random names for my CustomOp objects. To resolve the testing problem, This PR adds a CustomOp._destroy() that clears all the C++ state, including the OpOverloadPacket, that is associated with the CustomOp object. Test Plan: - existing tests [ghstack-poisoned]
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Stack from ghstack:
This PR makes a CustomOp live forever. The motivation for it living
forever is that:
assumes that OpOverload lives forever.
The only place where it matters that CustomOp lives forever is testing:
I don't want to generate random names for my CustomOp objects. To
resolve the testing problem, This PR adds a CustomOp._destroy() that
clears all the C++ state, including the OpOverloadPacket, that is
associated with the CustomOp object.
Test Plan: