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Implement blendMode() for the default 2D renderer on Android #1424

@processing-bugs

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@processing-bugs

Original author: [email protected] (November 12, 2012 22:40:31)

Same as issue #1385, but for the Android 2D environment. Implementation should be fairly similar, just requires some additional tweaking and testing.

Original issue: http://code.google.com/p/processing/issues/detail?id=1386

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