Augmented reality fire safety training prototype for Microsoft HoloLens 2.
An optical see-through augmented reality application for building fire safety training. Developed during research at Massey University, this HoloLens 2 app was used in a comparative study against traditional fire safety training methods to evaluate the effectiveness of AR-based emergency preparedness.
Built with Unity, MRTK, and Vuforia Engine for spatial anchoring and object recognition.
- Optical see-through augmented reality fire safety training for building occupants -- Paes, D., Feng, Z., King, M., Shad, H.K., Sasikumar, P., Pujoni, D., Lovreglio, R. Automation in Construction 162, 105371, 2024. [DOI]
This repository is an archive of a Unity AR project developed during my research assistantship at Massey University (2021-2022). Originally hosted on a private Gitea server, it is preserved here for reference, reproducibility, and future hardware-adapted recreation.
The project targets HoloLens 2 and uses Vuforia Engine 10.6.3. It may require updates for newer HoloLens firmware, MRTK3, or alternative AR platforms.
- Unity 2019.x / 2020.x (compatible with MRTK v2)
- Microsoft HoloLens 2
- Vuforia Engine 10.6.3
- Windows 10/11 with Visual Studio for UWP builds
Built at Massey University, New Zealand.
- Microsoft Mixed Reality Toolkit (MRTK)
- Vuforia Engine by PTC
- Fire safety domain expertise by Daniel Paes and Ruggiero Lovreglio
MIT


