You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Oh, have you tried using multiple RenderPass instances with different cameras? You can change scissor/viewport settings in-between passes with the LambdaPass. Also make sure to disable auto clear of the render passes: renderPass.clearPass.enabled = false.
But I end up using EffectPass, and the first parameter of effectPass can only be the camera parameter, and I don't know how to render different parts of the same dom with multiple cameras
To achieve this effect, look at a model different camera different view, their post-processing is the same
Activity
vanruesc commentedon Jun 24, 2023
Duplicate of #386.
Support for scissor/viewport is planned but not there yet.
xuchaozou commentedon Jun 25, 2023
do you mean multiple camera
example:
xuchaozou commentedon Jun 25, 2023
i see the code , it's always only a camera
vanruesc commentedon Jun 25, 2023
Oh, have you tried using multiple
RenderPassinstances with different cameras? You can change scissor/viewport settings in-between passes with the LambdaPass. Also make sure to disable auto clear of the render passes:renderPass.clearPass.enabled = false.xuchaozou commentedon Jun 26, 2023
But I end up using EffectPass, and the first parameter of effectPass can only be the camera parameter, and I don't know how to render different parts of the same dom with multiple cameras

To achieve this effect, look at a model different camera different view, their post-processing is the same
vanruesc commentedon Jun 28, 2023
Scissor/viewport is not supported by
postprocessingyet.Applying image effects to different viewports requires API changes that will be included in the next major version v7.
xuchaozou commentedon Jun 29, 2023
When will the v7 version be released? I urgently need this feature support, thank you