VRoid SDK for Unreal Engine 1.2.0 Release Announcement #176
Haresaku
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CHANGELOG
▼ New features
Added an option to speed up VRM Runtime Load (requires C++ build environment).
Improved the issue where high load was placed on the main thread during asynchronous loading.
Also improved the loading time for synchronous loading.
Added a process to retry model downloads in the next frame in case of failure.
▼ Other bug fixes
Fixed warnings in some UI elements that referenced outdated enumerations.
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