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This repository was archived by the owner on Nov 15, 2023. It is now read-only.
Most likely it will mean that we will fall back to MultiAssetFilter.weigh_multi_assets logic and would have to modify it to match other invariants of Wild. Currently there are only Definite and Wild, Wild only supports either All or AllOf, none of which help us with weight calculation, because we want to know exactly the amount of assets being sent to calculate the weight.
This also means we have to make sure that do_teleport_assets method and other methods that are using Wild(All) are revisited to include the actual amount of assets (max_assets, if you will) that were present at the beginning of the operation.