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fix(server/player/class): Incriment active group count in correct order#209
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thelindat merged 1 commit intooverextended:mainfrom Nov 13, 2024
simsonas86:main
Merged
fix(server/player/class): Incriment active group count in correct order#209thelindat merged 1 commit intooverextended:mainfrom simsonas86:main
thelindat merged 1 commit intooverextended:mainfrom
simsonas86:main
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When a player disconnects/logs out while having an
activeGroupthegroupName:activeCountwas getting decremented correctly, but when connecting afterwards it misses an increment due to it checking foractiveGroupand attempting to increment beforeactiveGroupgets set in the log in process.This seems to fix it.