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fix(server/player/class): Incriment active group count in correct order#209

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thelindat merged 1 commit intooverextended:mainfrom
simsonas86:main
Nov 13, 2024
Merged

fix(server/player/class): Incriment active group count in correct order#209
thelindat merged 1 commit intooverextended:mainfrom
simsonas86:main

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@simsonas86
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When a player disconnects/logs out while having an activeGroup the groupName:activeCount was getting decremented correctly, but when connecting afterwards it misses an increment due to it checking for activeGroup and attempting to increment before activeGroup gets set in the log in process.

This seems to fix it.

@thelindat thelindat merged commit 2efa4ca into overextended:main Nov 13, 2024
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2 participants