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@hcraigmiller hcraigmiller commented Jan 7, 2023

Adjusted example parachutes to reduce descent fps on mains to about or less than 18 fps and on drogues to about or less than 90 fps. The affected examples are: Two-stage rocket, TARC payload rocket, Airstart rocket, and Dual parachute deployment rocket.

These examples had unsafe descent rates.

Adjusted example parachutes to reduce descent fps on mains to about or less than 18 fps and on drogues to about or less than 90 fps. The affected examples are: Two-stage rocket, TARC payload rocket, Airstart rocket, and Dual parachute deployment rocket.
@hcraigmiller hcraigmiller changed the title Update example parachutes to reduce descent fps Update parachutes of 4 example rockets to reduce descent fps Jan 7, 2023
Added Pods--airframes and winglets. I don't know why it was glitched, but I couldn't replicate the glitch.
@hcraigmiller
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@neilweinstock, I believe that your Pods--airframes and winglets example is fixed. check it out and let me know.

@SiboVG
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SiboVG commented Jan 12, 2023

@neilweinstock, I believe that your Pods--airframes and winglets example is fixed. check it out and let me know.

Did you ever find out why the value changed? Neil correctly expressed the concern that this may be a bug.

@hcraigmiller
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I was unable to replicate the issue. I tried everything I could think of to try to break it, but it worked fine.

@neilweinstock
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I guess we’ll just have to leave it for now and keep an eye on it in case it comes back.

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I agree, merge the correction and hope it was something someone did inadvertently, as opposed to a bug.

@SiboVG SiboVG merged commit 890d6de into openrocket:unstable Jan 13, 2023
@SiboVG SiboVG deleted the Update-examples-reduce-descent-fps branch January 13, 2023 00:06
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3 participants