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base repository: oneVR/VRWorldToolkit
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base: V2.1.5
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head repository: oneVR/VRWorldToolkit
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compare: V3.0.0
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- 18 commits
- 13 files changed
- 6 contributors
Commits on Jan 31, 2024
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Enhance BuildReportTreeView with Asset Bulk Selection (#26)
Introduces a new feature in the BuildReportTreeView that allows users to quickly select multiple assets in the Unity Editor's Asset window directly from the Build Report. This enhancement greatly streamlines the workflow when needing to adjust import settings or other properties for a batch of assets identified in the build report. - Added SelectAssetsInProjectWindow method to handle asset selection. - Included a new context menu item "Select in Assets" that triggers this method.
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Co-authored-by: 1 <[email protected]>
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Update MassTextureImporter.cs (#15)
Co-authored-by: 1 <[email protected]>
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Commits on Feb 18, 2024
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Make World Debugger usable in non-VRChat projects (#27)
* Make World Debugger usable in non-VRChat projects: - Generic project types now run the World debugger. - Code paths that depend on VRChat are muted if SDK3 is not found. * Remove VPM dependency to VRChat: - VRWorldToolkit does not need the VRChat SDK to be used. --------- Co-authored-by: Haï~ <[email protected]>
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Commits on Feb 29, 2024
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Commits on Mar 1, 2024
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Commits on Mar 2, 2024
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Commits on Mar 4, 2024
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