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Using more than one Begin/EndChild for the same window breaks IsItemHovered() #8350
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Description
Version/Branch of Dear ImGui:
v1.91.3-docking
Back-ends:
custom
Compiler, OS:
Win10 + Clang & MSVC
Full config/build information:
Dear ImGui 1.91.3 (19130)
--------------------------------
sizeof(size_t): 8, sizeof(ImDrawIdx): 4, sizeof(ImDrawVert): 20
define: __cplusplus=201703
define: IMGUI_DISABLE_OBSOLETE_FUNCTIONS
define: IMGUI_DISABLE_OBSOLETE_KEYIO
define: _WIN32
define: _WIN64
define: _MSC_VER=1939
define: _MSVC_LANG=201703
define: IMGUI_HAS_VIEWPORT
define: IMGUI_HAS_DOCK
--------------------------------
io.BackendPlatformName: NULL
io.BackendRendererName: NULL
io.ConfigFlags: 0x00000480
DockingEnable
ViewportsEnable
io.ConfigInputTextCursorBlink
io.ConfigWindowsResizeFromEdges
io.ConfigMemoryCompactTimer = 60.0
io.BackendFlags: 0x00001C01
HasGamepad
PlatformHasViewports
HasMouseHoveredViewport
RendererHasViewports
--------------------------------
io.Fonts: 21 fonts, Flags: 0x00000000, TexSize: 1024,4096
io.DisplaySize: 1517.00,816.00
io.DisplayFramebufferScale: 1.00,1.00
--------------------------------
style.WindowPadding: 8.00,8.00
style.WindowBorderSize: 1.00
style.FramePadding: 4.00,4.00
style.FrameRounding: 2.00
style.FrameBorderSize: 0.00
style.ItemSpacing: 4.00,2.00
style.ItemInnerSpacing: 4.00,4.00
Details:
When using more than one Begin/EndChild pair for the same window a call to IsItemHovered() doesn't return true when that window is hovered. The hovering or last item state seems to be reflecting the item created before the last Begin/EndChild pair.
For example, this code results in the GIF below
ImGui::BeginChild("My Window", ImVec2(200, 100));
ImGui::EndChild();
ImGui::Button("Button");
ImGui::BeginChild("My Window", ImVec2(200, 100));
ImGui::EndChild();
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("I Expected My Window");
}I would expect IsItemHovered() to refer to the window and not the button, is that not the case?
Screenshots/Video:
No response
Minimal, Complete and Verifiable Example code:
ImGui::BeginChild("My Window", ImVec2(200, 100));
ImGui::EndChild();
ImGui::Button("Button");
ImGui::BeginChild("My Window", ImVec2(200, 100));
ImGui::EndChild();
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("I Expected My Window");
}Reactions are currently unavailable
