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TODO:
Design considerations
Why JS?
When starting with this idea, I had some candidates to be considered: ELF loader (native binary), Java/wasm (byte code), JS/python (interpreted)
So, I was left with the last choice is to use JS. I initially experimented with elk which works well, but not performant enough. I ended up moving to mquickjs
Why mquickjs?
Compare to other JS runtime implementation on ESP32, mquickjs is quite interesting because it supports 2 modes:
This is quite important because program code must be loaded into heap to be executed. Being able to compile code into byte code make it possible to write more complicated apps without taking too much space.
While this implementation uses ~120KB from flash usage, which is quite a lot, it does make sense because:
Limitations
Please note that I don't plan to include any networking functionalities in the initial version. They will be added the next iteration.