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Releases: mob-sakai/UIEffect

5.10.8

16 Jan 02:26

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5.10.8 (2026-01-16)

Bug Fixes

5.10.7

18 Dec 11:20

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5.10.7 (2025-12-18)

Bug Fixes

5.10.6

18 Dec 09:37

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5.10.6 (2025-12-18)

Bug Fixes

  • fixed an issue where shader variants were not registered automatically (6b79864), closes #383

5.10.5

20 Nov 08:12

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5.10.5 (2025-11-20)

Bug Fixes

  • graphic disappears when changing filters from code (8776057), closes #382

5.10.4

27 Oct 10:51

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5.10.4 (2025-10-27)

Bug Fixes

  • remove sealed from UIEffect and UIEffectReplica (2fd87e9), closes #379

5.10.3

22 Oct 11:29

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5.10.3 (2025-10-22)

Bug Fixes

  • displays as black rectangle when opening editor (4a8d341), closes #376

5.10.2

16 Oct 08:11

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5.10.2 (2025-10-16)

Bug Fixes

  • [improve performance] code optimization (e6fb78a)

5.10.1

06 Oct 07:00

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5.10.1 (2025-10-06)

Bug Fixes

  • [improve performance] UpdateViewMatrix is called even though (direct-)parent canvas is disabled (533d7b8), closes #373

5.10.0

26 Sep 08:30

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5.10.0 (2025-09-26)

Bug Fixes

  • TmpProxy causes loss of modifications from other IMeshModifiers (c4202b4), closes #371
  • display may disappear when using TMP SubMesh (multi-language or sprites, etc.) (b4adb32), closes #372
  • TMP Text sprite submesh lost when changing fontMaterial (59874dd), closes #368

Features

  • [improve performance] merged apply_color function and reduced shader compilation size (ce69258)
  • [improve performance] various view matrices are only updated when necessary (6c808aa)

5.9.7

01 Sep 08:50

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5.9.7 (2025-09-01)

Bug Fixes

  • edges of TransitionFilter.Shiny appear sharp (b077d97), closes #366
  • error message sometimes after importing assets (3207105), closes #365
  • flickering issue when scale Y changes when used ShadowMode with TextMeshPro (4cca2fb), closes #367
  • skip monitoring TMP objects that can ignore Y-axis scaling (d1adb33)