Releases: mob-sakai/UIEffect
Releases · mob-sakai/UIEffect
5.10.8
16 Jan 02:26
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5.10.8 (2026-01-16)
Bug Fixes
Canvas not properly cached when objects are outside Canvas (4a4e50e )
5.10.7
18 Dec 11:20
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5.10.6
18 Dec 09:37
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5.10.6 (2025-12-18)
Bug Fixes
fixed an issue where shader variants were not registered automatically (6b79864 ), closes #383
5.10.5
20 Nov 08:12
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5.10.5 (2025-11-20)
Bug Fixes
graphic disappears when changing filters from code (8776057 ), closes #382
5.10.4
27 Oct 10:51
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5.10.4 (2025-10-27)
Bug Fixes
remove sealed from UIEffect and UIEffectReplica (2fd87e9 ), closes #379
5.10.3
22 Oct 11:29
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5.10.3 (2025-10-22)
Bug Fixes
displays as black rectangle when opening editor (4a8d341 ), closes #376
5.10.2
16 Oct 08:11
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5.10.2 (2025-10-16)
Bug Fixes
[improve performance] code optimization (e6fb78a )
5.10.1
06 Oct 07:00
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5.10.1 (2025-10-06)
Bug Fixes
[improve performance] UpdateViewMatrix is called even though (direct-)parent canvas is disabled (533d7b8 ), closes #373
5.10.0
26 Sep 08:30
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5.10.0 (2025-09-26)
Bug Fixes
TmpProxy causes loss of modifications from other IMeshModifiers (c4202b4 ), closes #371
display may disappear when using TMP SubMesh (multi-language or sprites, etc.) (b4adb32 ), closes #372
TMP Text sprite submesh lost when changing fontMaterial (59874dd ), closes #368
Features
[improve performance] merged apply_color function and reduced shader compilation size (ce69258 )
[improve performance] various view matrices are only updated when necessary (6c808aa )
5.9.7
01 Sep 08:50
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5.9.7 (2025-09-01)
Bug Fixes
edges of TransitionFilter.Shiny appear sharp (b077d97 ), closes #366
error message sometimes after importing assets (3207105 ), closes #365
flickering issue when scale Y changes when used ShadowMode with TextMeshPro (4cca2fb ), closes #367
skip monitoring TMP objects that can ignore Y-axis scaling (d1adb33 )