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base repository: mob-sakai/CSharpCompilerSettingsForUnity
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base: 1.4.0
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head repository: mob-sakai/CSharpCompilerSettingsForUnity
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compare: 1.5.0
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  • 17 commits
  • 27 files changed
  • 2 contributors

Commits on Jan 6, 2021

  1. docs: update readme

    mob-sakai committed Jan 6, 2021
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Commits on Nov 15, 2021

  1. Configuration menu
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Commits on Dec 2, 2021

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  2. refactor

    mob-sakai committed Dec 2, 2021
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Commits on Dec 13, 2021

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  4. test: update test workflow

    mob-sakai committed Dec 13, 2021
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  5. refactor

    mob-sakai committed Dec 13, 2021
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  7. fix: In Unity 2020.2 or later, some fields will be not deserialized o…

    …n first compilation (analyzer)
    mob-sakai committed Dec 13, 2021
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  8. chore: update dll

    mob-sakai committed Dec 13, 2021
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Commits on Dec 14, 2021

  1. test: exclude Unity 2019.2

    to avoid unexpected exception (exitcode:1)
    mob-sakai committed Dec 14, 2021
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Commits on Dec 22, 2021

  1. refactor

    mob-sakai committed Dec 22, 2021
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  2. docs: readme

    mob-sakai committed Dec 22, 2021
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  3. chore(release): 1.5.0 [skip ci]

    # [1.5.0](1.4.0...1.5.0) (2021-12-22)
    
    ### Bug Fixes
    
    * In Unity 2020.2 or later, some fields will be not deserialized on first compilation (analyzer) ([0a8a7fb](0a8a7fb))
    * when using VS Code, C# project file is not modified in Unity 2021 or later ([dc97d57](dc97d57))
    
    ### Features
    
    * add 'CUSTOM_COMPILE' symbol for custom compiler ([745ecd9](745ecd9))
    * add custom compiler interface ([2e49e4c](2e49e4c))
    * support C# 10 (for *.Net.Compilers.Toolset v4.0.0 or later) ([fb5ac33](fb5ac33))
    * support Unity 2021.1 or later ([40f4d57](40f4d57))
    semantic-release-bot committed Dec 22, 2021
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