This is a simple roguelike game, using my single-header library libroguelike. The library contains a collection of tools such as dungeon generation, pathfinding, and more things that are useful for roguelikes and/or RPGs.
To build the game simply run make. This does require git for the submodule
and GCC + the curses library for building.
Windows building should work with pdcurses, but this has been untested and might require further tweaking (please create any relevant github issues).
If you'd like to use wide-character support (for "prettier" drawing of dungeon walls), you can do so by uncommenting the relevant lines in the Makefile. This requires curses built with wide-character support.
