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@melonjs/gamepad-plugin draws its sticks and buttons with the renderer's own shapes (circles, tinted and semi-transparent), so it needs no images. A game with its own art style will want the controls to match: a stick base and thumb, and buttons, taken from its texture atlas.
#1719 listed this ("sprite regions remain an option for custom skins") and it was left for a later version.
Proposal
Optional per-control regions, used in place of the shapes when given:
changed the title [-]gamepad-plugin: custom skins for the sticks and buttons, from a texture atlas[/-][+]gamepad plugin: add custom skin[/+]on Oct 30, 2026
Activity
[-]gamepad-plugin: custom skins for the sticks and buttons, from a texture atlas[/-][+]gamepad plugin: add custom skin[/+]20.14.0 and gamepad-plugin 1.2.0: versions, and a visible press for s…
gamepad-plugin: texture atlas skins for the virtual controls (melonjs…