Fix overlay rendering issues that lead to crashing when other overlays are present#1003
Merged
maximegmd merged 4 commits intomaximegmd:masterfrom Feb 18, 2025
Merged
Fix overlay rendering issues that lead to crashing when other overlays are present#1003maximegmd merged 4 commits intomaximegmd:masterfrom
maximegmd merged 4 commits intomaximegmd:masterfrom
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Handle WM_WINDOWPOSCHANGED correctly for SWP_NOMOVE and SWP_NOSIZE cases
…rsor as necessary
…dual frame contexts instead of sharing frame context 0's allocator for all command lists
Owner
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Thank you very much for the contribution. I also believe there was a discussion regarding our hooking methodology not handling the SL proxy correctly but did not investigate more. |
maximegmd
approved these changes
Feb 18, 2025
Collaborator
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Seems good to me, but dont think this really resolves any fencing issues we currently have and I am trying to fix. Or does it? Would be suprised considering issues I found, including leaking SRV heap and such... But should be an improvement I believe still for now. I am rewritting whole hook, had this fixed there among other things, no need necessarily I suppose to do anything on your part with this, just for a note. This is definitely not everything we do wrong atm unfortunately. |
WSSDude
approved these changes
Feb 18, 2025
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I have been getting several reports from Special K users of crashes when using this mod, and finally had some time to investigate.
Primary issues found: