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FantomBitmap 512 Colour Raycast Demo for the Sega Mega CD
Description
This project shows an example of how the Sega Mega CD can be used to create a Raycast game with PCM MOD playback. The engine is based upon LCDWolf3D and uses an optimised implementation of FantomBitmap.
Features
Fantom Bitmap 512 colour
MOD music playback support
"FantomBitmap 512 Colour Raycast Demo for the Sega Mega CD" Credits
Programming : Chilly Willy
Additional Code for Cosmetics (Hood / Gun / Updated Textures): Matt B (Matteusbeus)
Base Docker Code : Victor Luchits
Additional Docker Code for compatibility : Matt B (Matteusbeus)
Graphics : FreeDoom
MOD music : Mindf*ck/Mentasm sourced via ModArchive