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Releases: mastermind1919/OctopathBossRandomizer

Octopath Traveler Boss Randomizer V3.1

17 Aug 19:18

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Bug Fixes:

  • Fixed No Duplicates option being ignored when using Same-Tier Sideboss Randomization
  • Fixed the Everhold Ruins and Forest of No Return Bosses Being Swapped.

Octopath Traveler Boss Randomizer V3.0

21 Jul 20:09

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Major update

  • Side Boss Randomization added, both among themselves and with the main bosses
  • Pre Boss Encounter, for the fights that happen before the proper boss fights
  • Scaling options, both for EXP and JP
  • Stat randomization, allows for randomizing the stats of the bosses by up to +/- 100%
  • UI changes, tab menus added
  • Some default behavior changes

Octopath Traveler Boss Randomizer V2.2

27 Nov 09:49

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  • Fix for Lizardman Chief showing up as Mystery Man and Shady Figure

Octopath Traveler Boss Randomizer V2.1

26 Nov 11:16

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First release using EnemyGroupData.uexp.

  • Music that plays during the boss encounters are now the proper music. No more battle 1 for some boss fights.
  • Endroll Segments are now tied to the story progression instead of the bosses themselves.
  • Fix for config sync dialog exit button hanging the program and requiring a kill via task manager.
  • Other minor under the hood changes.

Octopath Traveler Boss Randomizer V2.0

24 Nov 03:11

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Major redesign of UI and internal randomization functions.

  • Added Solo Traveler Randomization, PC Win condition, and PC Forcing.
  • Uses radio buttons instead of check boxes
  • Added Description box on the side of options for better description of items
  • Config Sync: Used to sync up configs between people.
  • Limited seed to 9 characters to prevent fatal errors.

Octopath Traveler Boss Randomizer V1.3

07 Nov 03:08

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Feature update:

  • Added seed input and seed spoiler
  • Added option to enter nothing in the pak path dir and have it output to the program root
  • Added spoiler log for just the Chapter 1 bosses, for determining who to start out as
  • Spoilers are now placed under a subdirectory named "Spoilers" in the "BossRandomizer" subdirectory
  • Added ability to force a configurable amount of bosses to stay on a tier (For example, force 4 Chapter 1 bosses in Chapter 1 areas).

Octopath Traveler Boss Randomizer V1.2

01 Nov 23:16

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Quality of Life update:

  • Patch pak and spoiler log is now placed under a subdir named "BossRandomizer"
  • Gray out options to reflect internal ordering of options.
  • Added progress bar for randomization progress
  • Added hover over tooltips for a bit of description for the options
  • (Internal) removed std::filesystem, now uses Window's file move system
    NOTE: This update requires that you have the Visual Studio Redistributable 2019 installed. Check Readme on main page for link.

Octopath Traveler Boss Randomizer V1.1

30 Oct 19:21

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Quality of life update:

  • Check buttons have same color as background now
  • Better font display
  • (internal) Began moving to windows file management

Octopath Traveler Boss Randomizer V1.0!

30 Oct 04:06

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Version 1.0 Update! Changes:

  • All config options work as intended
  • Basic GUI with options saved on exit
  • Selectable pak dir. No more copying paks every time you want to randomize
  • (Internal) Started transition to windows based file management and strings

Octopath Traveler Boss Randomizer V0.9

27 Oct 15:57

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Update to allow for mixing Chapter 4 bosses with the Shrine Bosses, Gate of Finis Bosses, and Galdera. Only options now not implemented are mixing of story progression bosses, and allowing for duplicates.

Hotfix: Fixed True Chaos mode