Releases: mastermind1919/OctopathBossRandomizer
Releases · mastermind1919/OctopathBossRandomizer
Octopath Traveler Boss Randomizer V3.1
Bug Fixes:
- Fixed No Duplicates option being ignored when using Same-Tier Sideboss Randomization
- Fixed the Everhold Ruins and Forest of No Return Bosses Being Swapped.
Octopath Traveler Boss Randomizer V3.0
Major update
- Side Boss Randomization added, both among themselves and with the main bosses
- Pre Boss Encounter, for the fights that happen before the proper boss fights
- Scaling options, both for EXP and JP
- Stat randomization, allows for randomizing the stats of the bosses by up to +/- 100%
- UI changes, tab menus added
- Some default behavior changes
Octopath Traveler Boss Randomizer V2.2
- Fix for Lizardman Chief showing up as Mystery Man and Shady Figure
Octopath Traveler Boss Randomizer V2.1
First release using EnemyGroupData.uexp.
- Music that plays during the boss encounters are now the proper music. No more battle 1 for some boss fights.
- Endroll Segments are now tied to the story progression instead of the bosses themselves.
- Fix for config sync dialog exit button hanging the program and requiring a kill via task manager.
- Other minor under the hood changes.
Octopath Traveler Boss Randomizer V2.0
Major redesign of UI and internal randomization functions.
- Added Solo Traveler Randomization, PC Win condition, and PC Forcing.
- Uses radio buttons instead of check boxes
- Added Description box on the side of options for better description of items
- Config Sync: Used to sync up configs between people.
- Limited seed to 9 characters to prevent fatal errors.
Octopath Traveler Boss Randomizer V1.3
Feature update:
- Added seed input and seed spoiler
- Added option to enter nothing in the pak path dir and have it output to the program root
- Added spoiler log for just the Chapter 1 bosses, for determining who to start out as
- Spoilers are now placed under a subdirectory named "Spoilers" in the "BossRandomizer" subdirectory
- Added ability to force a configurable amount of bosses to stay on a tier (For example, force 4 Chapter 1 bosses in Chapter 1 areas).
Octopath Traveler Boss Randomizer V1.2
Quality of Life update:
- Patch pak and spoiler log is now placed under a subdir named "BossRandomizer"
- Gray out options to reflect internal ordering of options.
- Added progress bar for randomization progress
- Added hover over tooltips for a bit of description for the options
- (Internal) removed std::filesystem, now uses Window's file move system
NOTE: This update requires that you have the Visual Studio Redistributable 2019 installed. Check Readme on main page for link.
Octopath Traveler Boss Randomizer V1.1
Quality of life update:
- Check buttons have same color as background now
- Better font display
- (internal) Began moving to windows file management
Octopath Traveler Boss Randomizer V1.0!
Version 1.0 Update! Changes:
- All config options work as intended
- Basic GUI with options saved on exit
- Selectable pak dir. No more copying paks every time you want to randomize
- (Internal) Started transition to windows based file management and strings
Octopath Traveler Boss Randomizer V0.9
Update to allow for mixing Chapter 4 bosses with the Shrine Bosses, Gate of Finis Bosses, and Galdera. Only options now not implemented are mixing of story progression bosses, and allowing for duplicates.
Hotfix: Fixed True Chaos mode