Skip to content

"If {A} attacks, {B} attack if able" effects are impossible to implement correctly #8595

@awjackson

Description

@awjackson

Attack requirement effects are currently only checked once per combat, before the active player has declared any attackers. This is good enough for most requirements, but it doesn't work for effects that depend on which other creatures are attacking.

Affected cards:

[[Ekundu Cyclops]] (not implemented in xmage, see #8594)
[[Magnetic Web]] (not implemented in xmage)
[[Viashino Bey]] (currently implemented, incorrectly, as a triggered ability)
[[War's Toll]] (currently implemented, incorrectly, as a restriction effect)

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugBugs and errorsrefactoringDevelopers topics about code and programming

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions