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[Issue #246] Fixed strict weapon matching for FE6 when randomizing minions.#273

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lushen124 merged 1 commit intomasterfrom
bugfix/0246-fe6-weapon-strict-matching-fix
Sep 2, 2020
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[Issue #246] Fixed strict weapon matching for FE6 when randomizing minions.#273
lushen124 merged 1 commit intomasterfrom
bugfix/0246-fe6-weapon-strict-matching-fix

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Fixed #246 - Added more guards when strict matching weapons to fall back to basic weapons if no matching weapons can be found.

Added the Thunder tome to the list of interesting weapons to make sure Longbows can randomize into something else interesting in the D rank for anima tomes.

…weapons if no matching weapons can be found.

Added the Thunder tome to the list of interesting weapons to make sure Longbows can randomize into something else interesting in the D rank for anima tomes.
@lushen124 lushen124 added the FE6 Applies to Fire Emblem: Binding Blade label Sep 1, 2020
@lushen124 lushen124 added this to the 0.9.2 milestone Sep 1, 2020
@lushen124 lushen124 merged commit d34fd81 into master Sep 2, 2020
@lushen124 lushen124 deleted the bugfix/0246-fe6-weapon-strict-matching-fix branch September 2, 2020 18:11
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[FE6] version v0.9.1 fails to randomize with both "Strict Matching" and "Randomize Regular Enemies" selected

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