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Investigate Chapter Scripting #232

@lushen124

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@lushen124

There are a lot of oddities surrounding certain characters and certain classes that seem to defy the data written into their character data sheet. Something seems to be overriding the character data when the game loads them, and I suspect it has something to do with what's hiding in the chapter script.

Additionally, the way we currently handle randomized rewards is crude, and while empirically works for the time being, should be cleaned up and made to be aware of the chapter script instead of identifying a string of bytes. These are probably in the chapter script. This can also allow us more freedom to mess with scripted movement and the like.

The downside is that this isn't very well documented at the moment, so for the time being, we'll be working off of what StanH over at Fire Emblem Universe has documented for these files. https://feuniverse.us/t/fe9-and-fe10-event-script-doc-notes/6143

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