Skip to content

Releases: louis-e/arnis

Metropolis Update (v2.5.0)

14 Feb 21:17
ffbdd22

Choose a tag to compare

Banner

This update delivers a massive overhaul to building generation, introducing balconies, window shutters, chimneys, and better support for complex buildings. Roofs are now more varied and realistic. Beyond buildings, expect new tree variations, power lines, pyramids, and urban ground. Under the hood, several improvements have been made to speed up the area generation.

Assets

  • Windows: arnis-windows.exe
  • Linux: arnis-linux
  • MacOS: arnis-mac-universal

Scroll down to find the download in Assets.

What's Changed

Click to expand

What's Changed

  • Minor fixes and improvements by @louis-e in #721
  • set generate_features to 1 in level.dat nbt template by @amir16yp in #662
  • Add recycling containers (and ability to add entities during world generation) by @wielandb in #675
  • Change what trees are generated based on tag content by @wielandb in #676
  • Improve saving by @louis-e in #730
  • Add boundaries for city ground blocks by @louis-e in #731
  • Copy coordinates on right click by @louis-e in #732
  • More processors by @louis-e in #736
  • Bump tauri-plugin-shell from 2.2.1 to 2.3.0 by @dependabot[bot] in #734
  • Bump bytes from 1.9.0 to 1.11.1 in the cargo group across 1 directory by @dependabot[bot] in #738
  • Buildings improvement by @louis-e in #742
  • Logic changes and fixes by @louis-e in #744
  • security: Update time to 0.3.47 and reqwest to 0.13.2 (Dependabot fixes) by @louis-e in #745
  • chore: merge all dependency upgrades and fix critical security vulnerability by @louis-e in #746
  • Fixed nix flake by @MysaaJava in #689
  • perf: reduce peak RAM via BlockStorage enum, flood fill bitmap, and ground generation optimization by @louis-e in #747
  • Building parts by @louis-e in #748
  • Fix building multipolygon ring assembly and roof rendering by @louis-e in #749
  • Remove boundary relation support by @louis-e in #751
  • Increase chances for building feature generation by @louis-e in #752
  • Replace water inverse floodfill with scanline rasterization by @louis-e in #753
  • Remove elevation warning telemetry msg by @louis-e in #754
  • Prepare release v2.5.0 by @louis-e in #755
  • Support multipolygon building holes and fix indoor highway bridges by @louis-e in #756

New Contributors

Full Changelog: v2.4.1...v2.5.0

Bedrock Expansion Quality Update (v2.4.1)

11 Jan 13:38
6cdebbe

Choose a tag to compare

Banner

This update brings visual enhancements such as terrain realism patches and major bug fixes to the Arnis Bedrock Expansion Update. The generation should now be faster, and the produced world will look even more beautiful than before.

Assets

  • Windows: arnis-windows.exe
  • Linux: arnis-linux
  • MacOS: arnis-mac-universal

Scroll down to find the download in Assets.

What's Changed

Click to expand

What's Changed

  • Disable transparent flag by @louis-e in #661
  • Fix world lock held during map preview generation by @louis-e in #663
  • Allow only one bbox selection at a time by @louis-e in #664
  • build(deps): bump rfd from 0.15.4 to 0.16.0 by @dependabot[bot] in #684
  • build(deps): bump actions/download-artifact from 5 to 7 by @dependabot[bot] in #683
  • build(deps): bump actions/upload-artifact from 4 to 6 by @dependabot[bot] in #682
  • fix: skip session lock for bedrock world generation by @louis-e in #685
  • fix: clamp Y coords and ensure region dir exists by @louis-e in #686
  • Disk space check by @louis-e in #687
  • Prallelize AWS terrain tile downloads by @louis-e in #688
  • Use Arc for WorldEditor ground reference by @louis-e in #690
  • Stream OSM parsing and reduce cloning by @louis-e in #692
  • Release memory on a few occasions by @louis-e in #694
  • perf: improve ground generation cache locality by @louis-e in #695
  • Add multithreaded precomputation of floodfill by @louis-e in #696
  • Afterfixes for floodfill precomputation by @louis-e in #698
  • Streaming save and memory reduction by @louis-e in #699
  • Implement more realistic elevation by @louis-e in #702
  • Send proper error for no internet by @louis-e in #703
  • Fix spawn point Y coordinate update for longitude values outside ±90° by @Copilot in #660
  • UI improvements by @louis-e in #707
  • Add default spawn point by @louis-e in #708
  • Add UI tooltips and move bbox info box by @louis-e in #710
  • Lookup building footprint in tree generation by @louis-e in #711
  • UI refactor by @louis-e in #712
  • Revert sequential streaming saving since generation speed was affected by @louis-e in #714

Full Changelog: v2.4.0...v2.4.1

Bedrock Expansion (v2.4.0)

05 Dec 17:05
9173e5b

Choose a tag to compare

Banner

This update brings one of the most requested features to Arnis: full Minecraft Bedrock Edition support. You can now also view a live preview of your generated map directly in the GUI. World generation is noticeably faster than before, and numerous behind-the-scenes improvements greatly enhance performance and stability.

Assets

  • Windows: arnis-windows.exe
  • Linux: arnis-linux
  • MacOS: arnis-mac-universal

Scroll down to find the download in Assets.

What's Changed

Click to expand

What's Changed

Full Changelog: v2.3.1...v2.4.0

Skyline Quality Update (v2.3.1)

16 Nov 18:57
834ce7b

Choose a tag to compare

Banner

This update primarily introduces bug fixes and stability improvements, alongside new features such as rollercoasters, terrain only mode, and elevated highways.

Assets

  • Windows: arnis-windows.exe
  • Linux: arnis-linux
  • MacOS: arnis-mac-universal

Scroll down to find the download.

What's Changed

Click to expand

New Contributors

Click to expand

Full Changelog: v2.3.0...v2.3.1

Skyline Update (v2.3.0)

23 Aug 16:21
0dcf4d2

Choose a tag to compare

Banner

This release brings a major expansion to Arnis. Expect more realistic and diverse terrain with wetlands, natural elements, improved waterways, and a complete buildings overhaul including interior and roof generation. The map provider has also migrated from Mapbox to AWS Terrain Tiles with OSM integration, ensuring better stability and coverage. Alongside these big updates, the release introduces new languages (Arabic, French, Hungarian, and more), quality-of-life improvements in the GUI, and numerous bug fixes and optimizations.

Assets

  • Windows: arnis-windows.exe
  • Linux: arnis-linux
  • MacOS: arnis-mac-universal

Scroll down to find the download.

What's Changed

Click to expand
Read more

Mapbox Hotfix (v2.2.1)

19 May 15:19

Choose a tag to compare

This update serves as a hotfix for the white map selection box issue within the application.

Full Changelog: v2.2.0...v2.2.1

Alpine Update (v2.2.0)

21 Jan 22:37
daf07bd

Choose a tag to compare

This update introduces several key enhancements, including bug fixes, improved generation realism, and the highly anticipated elevation feature. To explore this feature, ensure it is enabled in the generation settings.

Assets

  • Windows: arnis-windows.exe
  • Linux: arnis-linux
  • MacOS: arnis-mac

Scroll down to find the download.

What's Changed

New Contributors

Full Changelog: v2.1.3...v2.2.0

New Year's Resolution Update (v2.1.3)

08 Jan 00:03
999dd8d

Choose a tag to compare

Third quick fix update in response to the current large inflow of feedback. Many more cool features like terrain will follow soon!

Assets

  • Windows: arnis.exe
  • Linux: arnis

Scroll down to find the download.

What's Changed

New Contributors

Full Changelog: v2.1.2...v2.1.3

New Year's Resolution Update (v2.1.2)

04 Jan 23:40
96cbf2a

Choose a tag to compare

Second quick fix update in response to the current large inflow of feedback. Many more cool features will follow soon!

What's Changed

New Contributors

Full Changelog: v2.1.1...v2.1.2

Christmas Release (v2.1.1-tweak_uno)

03 Jan 19:53
ffd5a27

Choose a tag to compare

Quick fix update in response to the current large inflow of feedback. More to follow soon!

What's Changed

New Contributors

Full Changelog: v2.1.1...v2.1.2