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⏱️ Benchmark run finished in 0m 25s 📈 Compared against baseline: 30s 📅 Last benchmark: 2026-01-31 23:06:03 UTC You can retrigger the benchmark by commenting |
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Pull request overview
This PR adds support for processing boundary elements to set ground blocks for urban areas. Boundary elements representing cities, boroughs, and other urban zones are now fetched from OpenStreetMap and processed to fill empty ground areas with smooth stone blocks.
Changes:
- Added boundary data fetching from Overpass API
- Created new boundaries module to handle urban boundary detection and ground block generation
- Implemented deferred processing for boundaries to ensure they only fill empty areas without overwriting landuse/leisure/natural ground blocks
- Expanded PRIORITY_ORDER to include landuse, leisure, natural, and amenity tags
Reviewed changes
Copilot reviewed 7 out of 7 changed files in this pull request and generated 6 comments.
Show a summary per file
| File | Description |
|---|---|
| src/world_editor/java.rs | Minor comment punctuation changes (dash to comma) |
| src/retrieve_data.rs | Added nwr["boundary"] to Overpass API query to fetch boundary elements |
| src/osm_parser.rs | Expanded PRIORITY_ORDER from 6 to 10 elements, adding landuse, leisure, natural, and amenity |
| src/floodfill_cache.rs | Added boundary tag to flood fill check for area computation |
| src/element_processing/mod.rs | Declared new boundaries module |
| src/element_processing/boundaries.rs | New module implementing urban boundary detection and ground block generation |
| src/data_processing.rs | Added deferred processing logic for boundary elements to be processed after all other elements |
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Pull request overview
Copilot reviewed 12 out of 12 changed files in this pull request and generated 1 comment.
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