Fix scaling of roads and building heights#444
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louis-e merged 3 commits intolouis-e:mainfrom May 15, 2025
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Fix road widths to respect scaling. Buildings now respect scale for start_y_offset, fixing most floating buildings
Have stripes and aeroways respect the scaling. Stripes with the .floor() function never showed the stripes at a low scaling. ceil() seems to work. Undo accidental mod: with function in buildings.rs
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retrigger-benchmark |
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⏱️ Benchmark run finished in 2m 4s 📈 Compared against baseline: 130s 🟢 Generation time is unchanged. You can retrigger the benchmark by commenting |
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Perfect, thanks a lot! :) |
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Fix road widths to respect scaling. Buildings now respect scale for start_y_offset, fixing most floating buildings
Fix #443
TODO:
Update: Fixed stripes. In a future PR we need to look at other things that have height when world scale is < 1, like trees