Skip to content

[BUG] Buildings, roads don't scale downwards #443

@benjamin051000

Description

@benjamin051000

Describe the bug
When running arnis with a scale <1 (e.g., 0.1 for 1/10th the size), roads don't appear to scale downwards. Also, tall buildings seem to render incorrectly, with artifacts of the building floating in the air.

Command:

❯ cargo run --release --no-default-features -- --bbox "40.698861,-74.021416,40.831996,-73.919792" --terrain --scale 0.1 --path "/home/benjamin/.var/app/org.prismlauncher.PrismLauncher/data/PrismLauncher/instances/Fabulously Optimized/minecraft/saves/New World/"

Screenshots

Image
See how the roads are super wide? They should be 1/10th the size, so probably only a block wide.

Image
Tall buildings (this is the financial district in Mahnattan, New York, so tons of skyscrapers) have bits floating in the air. So something weird is happening there, too.

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions