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zstd/README.md
@@ -304,7 +304,7 @@ import "github.com/klauspost/compress/zstd"
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// Create a reader that caches decompressors.
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// For this operation type we supply a nil Reader.
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-var decoder, _ = zstd.NewReader(nil, WithDecoderConcurrency(0))
+var decoder, _ = zstd.NewReader(nil, zstd.WithDecoderConcurrency(0))
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// Decompress a buffer. We don't supply a destination buffer,
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// so it will be allocated by the decoder.
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