Releases: kirurobo/UniWindowController
Releases · kirurobo/UniWindowController
v0.9.8
Changed
- Implemented frame constraint swizzling in NSWindow on macOS to bypass constrainFrameRect, allowing unrestricted window placement.
- Checking
Is Free Positioning Enabledprevents windows from being repositioned when placed above the menu bar. - In macOS 26, the menu bar has become transparent, but since it only displays the wallpaper, it does not appear below the menu bar when the window is not topmost.
- macOS 26.0.x had an issue where a line would sometimes appear or disappear below the menu bar (Apple Support Community), but this seems to have been fixed in macOS 26.1.
- Checking
- To prevent issues when building macOS binaries on Windows, I have removed the bundle signing.
v0.9.7
Demo
A VRM Viewer demo is available here. UniWinC_VRM
Changed
- URP settings verification has been added. #42, #75
- However, it is difficult to fix this issue completely, so please configure the settings for each project individually.
Fixed
- Fixed an issue where isClickThrough caused crashes on macOS. #65
v0.9.6
v0.9.5
Changed
- Renamed asmdef Unity.UniWindowController to Kirurobo.UniWindowController.
- Renamed asmdef Unity.UniWindowController.Editor to Kirurobo.UniWindowController.Editor.
- Please remove if there are old files in the project.
Fixed
- Fixed for support both of New Input System and Legacy Input Manager. #80
- Fixed wrong name "LeftCtrl" and "RightCtrl" in the code. #81
Added
- Added GetClientRectangle() in the native plugins.
v0.9.4
Changed
- Support New Input System. #73 .
Fixed
- Remember main camera's clear flags and background color before applying automatic camera background switch.
- To prevent errors on macOS, the save dialogue no longer displays a file type drop-down.
- Fixed a crash when setting the window to borderless on macOS if the screen was initially in full screen mode.
