Update to bevy 0.13, egui 0.26, and more#185
Update to bevy 0.13, egui 0.26, and more#185jakobhellermann merged 4 commits intojakobhellermann:mainfrom
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JasmineLowen
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Just minor comments on the code. It should work fine anyways and I don't want to block this PR as it's important for the eco-system, so feel free to ignore
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Agreed with @RobWalt that this would be great to get out, some of the examples still need some updates I think in particular due to the exposure changes a lot of the example scenes probably need some lighting updates. For example the Tweaking the |
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The only example I have yet to fix (that I know of) is the I will also later make an issue for the problem that I am having, but that will also happen when I get home. |
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@theshortcut I believe emissive materials are broken in V0.13, based on my migration work today . Currently working on a minimalist example to create an issue on the Bevy repo |
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I updated the final example ( |
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Should we just merge? I think the examples are fine, and a lot of crates are waiting for this PR to go through. |
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I was just about to take a look at the PR. Looks good to me, and thanks for doing the update ❤️ |
Blocked on: * [x] vladbat00/bevy_egui#236 * [x] jakobhellermann/bevy-inspector-egui#185
Blocking: * [x] dimforge/bevy_rapier#479 * [x] avianphysics/avian#315 * [x] vladbat00/bevy_egui#236 * [x] jakobhellermann/bevy-inspector-egui#185


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