implement setContactResponse(boolean) for PhysicsCharacter (issue #964) - #971
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Is private boolean contactResponseState = true; actually required for the bullet version? couldn't this just be read from the native classes instead? This looks like a duplicated state to me. |
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I thought there was a reason to keep a copy of the state, but on closer inspection, there isn't one. I'll remove it. I'll also remove the corresponding state in Good catch! |
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This deals with the 2nd half of the issue. Once this is integrated and tested, we should close the issue.