remove opencl - #2759
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This pull request removes OpenCL support from the engine, deleting all associated classes, resources, and tests across multiple modules including core, LWJGL, and examples. It also cleans up OpenCL initialization and management logic from the renderers and system contexts, while deprecating relevant methods in AppSettings. I have no feedback to provide.
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This PR fully removes OpenCL from the engine.
OpenCL is already unsupported since #2585 , and before that it was only implemented for the desktop backend, never fully tested and not used by the engine at all.
Compute shaders are probably a better option nowadays and are already used by Sdsm shadows.