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solve issue #2076 (software skinning requires vertex normals) - #2155

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stephengold merged 3 commits into
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sgold/issue/2076
Dec 7, 2023
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solve issue #2076 (software skinning requires vertex normals)#2155
stephengold merged 3 commits into
masterfrom
sgold/issue/2076

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This adds null checks to the software skinning code, for both the old animation system and the new one.
To catch future regressions, a test case is provided.

@stephengold stephengold added the defect Something that is supposed to work, but doesn't. Less severe than a "bug" label Dec 3, 2023
@stephengold stephengold added this to the Future Release milestone Dec 3, 2023
@stephengold stephengold linked an issue Dec 3, 2023 that may be closed by this pull request
@stephengold

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Unless there's something worth discussing, I plan to self-integrate this pull request in about 48 hours.

@stephengold
stephengold merged commit d93742d into master Dec 7, 2023
@stephengold
stephengold deleted the sgold/issue/2076 branch December 7, 2023 06:26
@stephengold stephengold modified the milestones: Future Release, v3.7.0 Oct 22, 2024
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defect Something that is supposed to work, but doesn't. Less severe than a "bug"

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software skinning shouldn't require vertex normals

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