Cross-platform fix for issue 1745 (mouse input scaling) - #1753
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Contributor
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This fix works for me after getting rid of the "saved" settings, because JME already set it to "true" by default and re-running brought them back, but when I erased the settings, it worked great. |
Member
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I tested this on Windows 11 with display scaling set to 150%, and it worked. Question: do the |
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Author
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It's better to address that in a future PR, because the VR implementation doesn't seem to have any code regarding scaling and high DPI. |
Member
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In that case, I believe this PR is ready to be integrated into "master". |
Member
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Thank you, Riccardo! |
stephengold
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Jan 18, 2022
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Fix issue #1745