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Fixes #1251 - Support OpenGL3.1 on LWJGL2 and LWJGL3 - #1252

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MeFisto94 merged 1 commit into
jMonkeyEngine:masterfrom
MeFisto94:add-opengl31-lwjgl
Feb 1, 2020
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Fixes #1251 - Support OpenGL3.1 on LWJGL2 and LWJGL3#1252
MeFisto94 merged 1 commit into
jMonkeyEngine:masterfrom
MeFisto94:add-opengl31-lwjgl

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@MeFisto94

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Same rules apply here: No answer after 7 days, I'll merge it.

Do note that JOGL has it's own Renderer and thus this AppSettings does not affect it (which is something I'd love to address).
Also the VR backend only supports two specific versions, be it because of specific requirements or because of not having the code written dynamically for this, so this remains untouched.

Also please watch the AppSettings file itself and not the diff: I've dragged LWJGL_OPENGL3 above OPENGL30 and then added 31 as a copy, thus it looks like changing OPENGL3 to 31.

@MeFisto94
MeFisto94 merged commit acbddc2 into jMonkeyEngine:master Feb 1, 2020
@stephengold stephengold added this to the v3.4.0 milestone Mar 13, 2021
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