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LWJGL 3 context cannot be created on Mac OS X #433

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@shadowislord

Mac OS X requires window management code to run on the main thread. Unfortunately, jME3 creates a separate thread to initialize the window.
This will be a breaking change which is only included for applications opting to use LWJGL 3.

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    bugSomething that is supposed to work, but doesn't. More severe than a "defect".

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