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Fast, safe Minecraft world backups using Git LFS and ZIP archives.

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WorldArchive

WorldArchive is a Fabric client mod that backs up your single-player Minecraft worlds, as incremental Git snapshots, standalone ZIP archives, or both. A restore always creates a new world, so your original world is never touched.

Features

  • Backups on demand, on world exit, or on a schedule
  • One Git repository per world, with an optional remote to push to
  • ZIP archives with SHA-256 checksums, fine to keep in OneDrive or Google Drive
  • Labels, verification, and a storage screen that forecasts disk use
  • Guided cleanup with a preview; labeled backups are always kept
  • Import of Git repositories and ZIP folders after a reinstall or a move
  • The Edit World screen's backup buttons use WorldArchive instead of vanilla's

WorldArchive never deletes a backup on its own. You review and confirm every cleanup.

Requirements

  • Minecraft 26.3
  • Fabric Loader 0.19.3 or newer
  • Fabric API 0.160.5 or newer
  • Java 25
  • Mod Menu (optional)
  • Git 2.29 or newer and Git LFS on PATH, for Git backups only

Without Git or Git LFS, the Git destination turns off and ZIP backups still work.

Quick start

  1. Install Fabric Loader and Fabric API.
  2. Put the WorldArchive JAR in your mods folder.
  3. Click the World Backups icon on the title screen, or select a world in Singleplayer and click Backups.

From there you can back up, restore, verify, sync, import, and delete. Open Settings from the backup browser to pick destinations and triggers.

Triggers

Trigger Default What it does
Manual On Backs up when you click.
World exit On Backs up after the world saves and closes.
Scheduled Off Backs up every 30 minutes while you play, and skips a world that has not run since its last backup.

Git and ZIP have their own trigger settings, and you can pause single worlds.

Git remotes

To sync a world to GitHub or another server, create an empty repository there, open the Worlds settings tab, select the world, and paste the clone address into Git remote. These forms work:

  • https://host/path/world.git
  • ssh://user@host/path/world.git (a port such as host:2222 is fine)
  • user@host:path/world.git
  • file:///path/to/world.git, or a local path like D:\Backups\world.git

The address can't hold a password or token. Git signs in with its credential helper or your SSH key, and WorldArchive never stores credentials. A failed push leaves the backup marked pending sync until you retry.

Backups upload as they are made. To upload less often, set Upload to remote on the Git settings tab to Once a day or Only with Sync; Sync then uploads the backups you select. This matters on GitHub, which keeps every Git LFS file you ever uploaded until you delete the repository, and whose free plan holds 10 GiB of them.

What Delete, cleanup, and restore touch

  • Delete removes every copy of a backup: the ZIP, the local Git copy, and the copy on the remote. If the remote refuses, the Git copies stay and the delete reports a failure.
  • Cleanup frees space on this computer only. It never touches the remote and never deletes a labeled backup.
  • Restore copies a backup into a new world. It warns when the backup comes from a different Minecraft version, but never blocks. A ZIP restore is byte for byte. A Git restore has every chunk, but the unused space inside region files is not kept.

Where files live

Paths are relative to the Minecraft instance folder, usually .minecraft.

What Path
Settings config/worldarchive.json
Git repositories worldarchive/git/<world-id>.git
ZIP archives worldarchive/archives/<world-id>/
Backup catalog worldarchive/catalog.json
World identity saves/<world>/.worldarchive/world.json

Keep your Git and ZIP folders outside your world folders, and don't point two computers at the same Git folder at once.

Build

Install Java 25 and Git, then run ./gradlew build (or .\gradlew.bat build on Windows). The JAR lands in build/libs/.

License

Copyright 2026 Ishaan Kothari. Licensed under the Apache License 2.0.

Contributing

Bug reports and small pull requests are welcome. Read CONTRIBUTING.md first, and open a discussion before a larger change.

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