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SDLRelated to SDLRelated to SDLbugSomething isn't workingSomething isn't workinghigh-priorityin-progress
Description
This is the tracking issue for the many reports of this.
Description
When Controlify triggers certain vibration effects in game, like using a shield, falling into water, and getting damaged, the controller inputs stop responding for the duration of the vibration effect. It works as normal afterwards.
Environments
This only happens when using SDL.
- DualSense
- macOS (assumed HIDAPI)
- Windows (assumed HIDAPI)
- DualShock 4
- Windows (assumed HIDAPI)
- macOS (assumed HIDAPI)
- DualShock 3
- Linux (assumed HIDAPI)
- Switch Pro Controller
- Windows (assumed HIDAPI)
- 8Bitdo Pro 2
- X-input mode: No issue
- Switch mode: Issue (assumed HIDAPI)
Issue references
Controlify
SDL
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SDLRelated to SDLRelated to SDLbugSomething isn't workingSomething isn't workinghigh-priorityin-progress