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Prerequisites

This is just a shallow copy of the master branch, none of the sample scenes are implemented for Nreal Light. There is a scene under /Scenes/HelloImmersal.unity that shows how to localize with the SDK on the Nreal Light headset.

In the Assets folder, you need to add Nreal SDK (NRSDK folder): We have used NRSDK 1.5.7. Make sure your device has an up-to-date firmware (407+). You also need to import the Immersal SDK core .unitypackage from our Developer Portal, as well as the Samples from the master branch of this repository.

This sample has been verified to work on Unity 2019.4.18f1 LTS.

Our demo video: https://youtu.be/qUU8OIPy9W4 uses our internal Massively Multi-User solution which is not publicly available at the moment. If you want to achieve something similar, use Unity Networking (UNET), Photon Unity Networking (PUN), Google Firebase Realtime Database, SpatialOS or any other 3rd party framework to transfer the "ARSpace" coordinates between localized users.

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