fix SDL_CONTROLLERAXISMOTION/ControllerAxisEvent#218
Merged
ocharles merged 1 commit intohaskell-game:masterfrom Oct 28, 2020
Merged
fix SDL_CONTROLLERAXISMOTION/ControllerAxisEvent#218ocharles merged 1 commit intohaskell-game:masterfrom
ocharles merged 1 commit intohaskell-game:masterfrom
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Contributor
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Is it possible to get this merged, please? |
Member
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This looks reasonable to me. |
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I can't cut a release tonight, but will try and get it out tomorrow.
…On Wed, 28 Oct 2020, at 12:12 PM, Joe Hermaszewski wrote:
Is it possible to get this merged, please?
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Contributor
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Thanks! |
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Sorry, didn't quite make the promise of "tomorrow", but this is now on Hackage as 2.5.3.0. On the one hand it's a technically breaking change, but I couldn't quite bring myself to submit a major version bump. Hope everyone is ok with this versioning. |
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Was wondering why
ControllerAxisEventnever fired, but moving gamepad analog sticks seemed to sendControllerButtonEvent. This fixes that behavior, tested manually.