36 Days is an educational role-playing game designed to educate youth on surviving in the wilderness.
It is open-world, quest-driven, and quite replayable.
You can find an executable in the Releases tab of this repository.
You can build and run the project using Gradle.
gradlew build
gradlew run
You can create the release using Gradle.
gradlew jar
java -jar build\libs\36daysgame.jar
Built in Java with the help of JavaFX 12+ for UI components and J3D Texture for an implementation of noise generation.
Music is Walking Dreamy Bass Synth Loop by Alexander, available under the Creative Commons Attribution 4.0 International License.
Art made or edited by Harit Kapadia and Jack Farley.
Game created by Harit Kapadia and Jack Farley.
The advice in the game is based off of legitimate research and in theory should hold true in a survival situation. But, circumstances differ and this year's peer-reviewed research may be next year's old wives tale. Therefore, we advise that you do not try any of the survival techniques taught in this game unless absolutely necessary, and we are not responsible for any injuries, illness or death that may ensue.
Also, if you ever make a Java project, don't start the name of the project with a number like 3. It is surprisingly annoying to deal with during building, and package names can't start with numbers so your project becomes a little inconsistent.